A while back I put a support ticket in with the Arnold team requesting per face vertex color rendering, and I'm super stoked to see it made it into the latest version in Maya 2017 update 3! Thanks SolidAngle!
This is another set I had when I was a kid and it was just as much fun building it now in 3D as it was using the actual bricks when I was younger. I'm sure I will do another Lego build in the future, but for now I am going to focus my efforts on learning how to actually use the modelling tools inside of Blender to create my own original models.
Here is another LEGO set that I built with Bricksmith and textured/rendered with Blender and Cycles. I spent a bit more time on this set cleaning up the meshes for all the pieces that are facing camera so that I could get the little creases in between each brick as well as I added the LEGO logo to each individual stud. I have to thankLaustinart for his 3 part video series on working with LEGO in Blender. It was super helpful for texturing and mesh clean up tips.
So here is the final render and a couple of screenshots from Blender. Let me know what you think!